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Theme 3: Chronology in video games

Text by Mathias Jansson How old is Super Mario and how long is a life in video games? Mario Gerosa and Jennifer Grace-Dawson’s paper, Chronology and Historicization in Virtual Worlds and Video Games, begins with what seems to be an obvious statement: “Time in virtual worlds is not the same as in real life: in virtual worlds there is a different experience of time.”  Read the rest
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Welcome to Finsbury Park

Subjective Maps WorkshopPart of Welcome to my Place.
The Welcome to Finsbury Park project was co-organised with the Transition Finsbury Park association to engage the London N4 local communities with their neighbourhood. It consisted in a two-month field investigation using videos, and concluded in March 2010 with a workshop and the co-creation of subjective maps (these two activities are documented in the following manuals). Read the rest