Coding and prototyping as a form of civic and conceptual inquiry.
The World is a Mess
NEW! - Simulations to explore news, social trends and the big debates of the day.
Game State Management
WORK IN PROGRESS - Registry and state layer for AI-agent simulations and multi-agent systems.
Agent Policy Pipeline
ARCHIVE - Embedding ethics into the development process. Winner of the KXSB Agents & Robotics hackathon in the ethics, agency & societal impact category.
AI Co-op or Competitive Mode?
ONLINE — A series of micro-games exploring our relationship with AI. Still figuring out what role LLMs play in the cultural process.
Setting the Scene in Video Generation
ARCHIVE — I was struggling to direct how AI would generate my videos, so I built a 3D tool to set the scene.
Solving Dysfunctional Brainstorms
ARCHIVE — What if the real problem to solve is not ideation? Runner-Up Winner of the “Agentic Workflows for the Future of Work” hackathon.
Live-Mixed Moving Images
ARCHIVE — I stepped outside my usual video workflow and developed an iPad app to generate live visuals from my 3D assets.
How to Measure the Unmeasurable?
RESEARCH — A central theme in my research, explored here through applied machine learning using the 2018 European Social Survey.
Build your Own Immersion
OPEN-SOURCE — I rejected artificial scarcity, so I built an open-source library to create immersive 3D universes on the web.
Political Discourse Analysis Using Pre-Trained Word Vectors.
ARCHIVE — A deep dive into vector space models — laying the groundwork for my paper on post-structuralism in machine learning.
Alternative to the Quantified Self
ARCHIVE — App developed with life coaches as an alternative to those that quantify every aspect of well-being.