How to bring the unexpected online
Participants:
Dr Eitan Buchalter, senior anthropologist at the global innovation consultancy Idea Couture where he specialises in the cultural factors that affect innovative behaviour.
Dr Stephann Makri, lecturer in Human-Computer Interaction at City University London and self-proclaimed ‘prince of serendip.’ Read the rest

Our perception of reality – and of the choices that we have in life – has always been influenced by our surroundings: education, friends, favourite newspaper, Facebook feed etc. On the one hand this allows us to live our values among like-minded people but on the other, it can oversimplify reality and deceive us. 
Text by Mathias Jansson
How old is Super Mario and how long is a life in video games?
What is the essence of a game? Its set of rules or the story it tells? This is, put in simple terms, the academic debate that pits ludologists against narratologists. Most video games have both rules and a narrative.
Text by Mathias Jansson
In the paper
How can we make sense of a video game? In his essay,
Text by Mathias Jansson
A key characteristic of a video game could be that it has rules. You have to follow certain rules to succeed in the game. The rules could be as simple as “hit the ball” in Pong, or as complex as in Civilization, where you build an empire from scratch.
Text by Dario Compagno, Ph.D. in Semiotics at the University of Siena, Italy
This is the introduction of an annex discussion to the Semiotics of Video Games exhibition. It was led by Dario Compagno on Facebook in October 2010.
Text by Gabriele Ferri, PhD student in Semiotics at the University of Bologna, Italy
This is the introduction of an annex discussion to the Semiotics of Video Games exhibition. It was led by Gabriele Ferri on Facebook in September 2010.
Talk about the appropriation of space given at the IXth IIAA conference on Environmental Aesthetics, University of Helsinki, paper published in the issue 232 of the “Design, Architecture, Ideas” Ottagono magazine (Italy).
Part of Welcome to my Place.