I use AI to polish my posts. It has become almost a reflex, that small doubt creeping in, the need to double-check, to ask for a second opinion.
But when everything gets averaged — as LLMs do through statistical operations — the result isn’t necessarily better. Read the rest Who Says It Better?
I use AI to polish my posts. It has become almost a reflex, that small doubt creeping in, the need to double-check, to ask for a second opinion.
But when everything gets averaged — as LLMs do through statistical operations — the result isn’t necessarily better. Read the rest
Point and click to connect to Wi-Fi, and let your mind dissolve into the wireless network.
A wry and poetic evocation of Wi-Fi, mobile signals and connected life.
Virtual reality micro-game, generative video and audio
February 2026
↓ version francaise ↓
Screenshot
A series of micro-games exploring our relationship with AI as the next iteration of collective, supra-human structures. The focus is not on LLMs themselves, but on the human perspective — how we perceive AI as both a competitor and a catalyst for collective thinking.
3D modelling, AI-generated visuals and soundscapes.
June – December 2025
Virtual worlds in video games are most often designed to appear extraordinary, to fill us with wonder, and yet they have no taste.
AI-generated videos and electronic music
November 2025
Inspired by years I spent observing ravers in clubs and open-air festivals.
Artificial intelligence is my companion in this recreation—
lost in hallucinations, as incapable as I am of understanding the crowd:
its search for dopamine, for idols, for magic;
its chase for once-in-a-lifetime moments—the sunrises, the ecstasy and drone-captured footage.
Short animated film
November 2025
Shortlisted for the
Food Court is a philosophical diary of eating out. In this short essay, traditional and industrial dishes serve as a starting point for exploring the tension between authenticity and fast food — from Big Macs, pizzas and ramen to Starbucks, croissants and artisanal ice cream.
Queue up to see the Mona Lisa
Virtual experience, AI-generated 3D mona lisa model and French accordeon soudtrack
October 2005
Art in the age of mass tourism, where culture is delivered in containers.
Version 3.0 (November 2025)
Humans and their Errors is a philosophical essay on wandering.
My premise, paradoxical in itself, unfolds through scenes of ordinary life. Existence is erroneous, and it is from this ‘ontological error’ that our freedom arises.
Version 3.0 (November 2025)
Digressive Society is a philosophical essay that invites us to rethink how we live together and proposes an alternative to totalising narratives and dogmas of all kinds.
Shotblockr was a prototype exploring how 3D tools and generative AI can work together to streamline the storyboarding process.
I developed it as part of the
Runner-Up Winner – “Agentic Workflows for the Future of Work” track at